Drafting and Deck Building in Tower Rush
페이지 정보

본문
While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.
This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
Prioritizing Your Choices
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
- If you give them a Balloon, you MUST draft anti-air immediately.
- It provides a solid defensive anchor regardless of what else you pick.
- Guaranteed damage is invaluable.
The Art of the Bad Gift
Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.
Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.
| Draft Mistake | The Consequence |
|---|---|
| Drafting purely for synergy while ignoring the opponent's cards | You might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. If you enjoyed this information and you would certainly like to obtain even more information regarding tower rush kindly go to our own web-page. E.K.K.A, rendering your Golem useless |
| Forgetting to draft any spells | You will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime |
Embracing the Chaos
Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.
Choose wisely, and outsmart them before the match even begins.
- 이전글비아그라 구매 시 처방전이 꼭 필요한가요? 26.07.24
- 다음글비아그라 정품만 고집하는 비아스토어 이야기 26.07.24
댓글목록
등록된 댓글이 없습니다.